Tuesday, July 28, 2009

720 DVDs downloaded in a second

720 DVDs downloaded in a second

KDDI R&D Laboratories have collaborated with Japan’s National Institute best internet service provider Information & Communications Technology (NICT), where their partnership broadband problems in Tmpoint most advanced fiber optic cable in the world. Just how advanced, you ask? High Speed Portable Internet both parties are proud internet marketing explained announce that this new cable is able to move data at unprecedented speeds of up to 10 times faster compared to what existing cables can. In layman's terms, this means a whopping 30 terabits per second comapred to 3 that we're "enjoying" currently. To make the scale even more unbelievable, that is the equivalent of 720 DVDs of two hours each transmitted to the other end within a second. KDDI hopes to commercialize this technology (how else are they going to recover the funds that were sunk into making this technology possible?), and hopes to connect all major Japanese cities with this new cable in the future, racking up a $210 million bill in the process.

Permalink: 720 DVDs downloaded in a second from Ubergizmo | Hot: Wii, PS3 and Natal Motion Sensing




Over recent years there have been many arguments proposed by those who are not in favour of computer games or Online Celcom Prepaid Register Malaysia games, or have concerns about either the amount of time spent playing Email Tmnetmy games, or the Tmbill Tm Net My Online Services of the images and scenes watched by those playing Internet One of the common arguments put forward is that computer and video games , through the nature of violence and graphic horror, are desensitizing children to violence and horror in the real world. There argument is that by watching vivid and repeated images on the screen of violence, aggression, killing and other physical attacking, the children or young people playing the games will Adsl Autoconnect to accept this level of violence, or way of interacting with those around you, and in the real world, be more likely to be aggressive, or produce an aggressive or violent response to a given stimuli.

This argument, however popular it may be, is deeply flawed, and in truth holds no water at all. There have been many studies that have demonstrated that there has never been, and is not today, any measurable correlation between the amount of video gaming a person plays and any violent characteristics in the real world.

One explanation for why this may be the case can be found not in humans, but in a wide variety of other animals - in particular apes and other primates. These primates will frequently take part in what we call play fighting. To an outsider it can look and sound quite frightening, with expectations of blood, injury or even death. However, what the observer will also notice is that once the fight is over, both parties happily walk away completely uninjured and none the worse for wear. More than likely they'll be related or good friends within the family or Adsl Vs Dsl This is quite different to genuine fighting, for perhaps defence against an intruding group, or a fight for leadership, when injuries might be suffered. These primates know the difference between play fighting and real fighting, and no matter how active it may appear, they both know and follow the rules of play fighting within that environment.

Children follow the same behavioural paths as primates, in as much as they know and understand the difference between fighting and aggression on screen, within a play environment, and such behaviour in the real world. In particular, primates and humans (some would argue that they're the same thing!) are very good at being able to catalogue and separate behaviours in this way, and that no matter how aggressive a child may be in game, they understand that it is just a game, and mentally apply a different set of rules.

This ability is almost certainly hereditary, since if our ancestors, primates, didn't have the ability to understand the difference between play fighting and real fighting, the chances that we would have evolved this far is somewhat unlikely.

Victor Epand is an expert consultant about kids toys, dolls, and video games. You will find the low cost dsl streamyx news for kids toys, dolls, and used video games at these sites for kids toys, video games, army games, dolls.

No comments:

Post a Comment